This is a scene I worked on in 2015 using Unreal Engine 4. All geometry and all props/objects were built in 3D Studio Max and lit and rendered in Unreal Engine 4.
- 3DS MAX,
- PHOTOSHOP,
- UNREAL ENGINE 4
This is a scene I worked on in 2015 using Unreal Engine 4. All geometry and all props/objects were built in 3D Studio Max and lit and rendered in Unreal Engine 4.